It is of course a made-up accolade, but there's a strong argument for Wudijo being the best Diablo 4 player out there: or at the very least the most hardcore. The German scourge of Hell is a veteran Diablo 3 streamer and became the first player to reach level 100 solo in Diablo 4's hardcore mode (as well as the first to solo world boss Ashava), while making a ton of videos advising players on how to get the most out of their chosen class. Demons: after this guy's done a day's work, there's a lot fewer around.
Wudijo's been omnipresent in the Diablo 4 community pre- and post-launch, and recently answered a whole load of questions on the Diablo 4 subreddit (including his preferred breakfast choice of «nutella on bread», which suggests my daughter may grow up to be an ARPG badass). I found it pretty intriguing how he talks about the game, which all comes from the fact that many of us as players flail wildly away at something like Diablo 4 (OK, just me) whereas he's so clinical about what works and doesn't and why. It would be surprising if anyone outside of Blizzard knows more about Diablo 4 than Wudijo.
One of the biggest player gripes at the moment is the grind after around level 70, where progress becomes glacially slow. «I agree the grind becomes relatively monotonous after 70-80 where you have all your legendaries, most of your gear, legendary paragon nodes and most important glyphs, so it's mostly min/maxing from that point,» says Wudijo. «I doubt it will stay that way with seasonal content maybe introducing more ways to break the monotony of the grind, e.g. with more side content similar to Helltide [...] The game is clearly built with a lot of room for adding stuff in seasons. I guess we'll see where they set the
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