As teased back in January(opens in new tab), Iron Gate Studio has been working on adding difficulty settings for Viking survival game Valheim. Today on Twitter Valheim lead designer Jonathan Smårs gave us a quick look at what's planned, ranging from a creative mode that lets you build without resources to a peaceful «casual» mode to a hardcore setting that will brutally punish the bravest (or most foolhardy) players.
Smårs says these settings aren't final, but a quick skim of the video posted gives us a look at the text descriptions of the various world modifiers and difficulty presets the Valheim team is working on. Here's the current state of the new in-development modes, subject to change:
Casual mode: In casual mode monsters will not attack you until provoked, there are no raids on your base, resources are more plentiful, you will not drop equipped items or lose skills on death, and combat is a lot easier and events are based on your individual progress.
Hammer mode (creative mode): You can build all buildings for free. There are no raids on your base, and monsters will not attack until you provoke them. Other difficulty settings are normal.
Immersive mode: You have no map (!) and may not use portals (!!) so you will need to use your wits to keep track of where you are in the world.
Easy mode: Combat is easier and there are fewer raids on your base.
Hard mode: Combat is harder and monsters will raid your base more often.
Hardcore mode: Combat is a lot harder and monsters will raid your base more often. When you die all items you are carrying and skills are lost forever. You have no map and may not use portals.
This all sounds great to me. You can already play a type of creative mode using Valheim cheats(opens in new
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