In the immersive storytelling between Dragonheir: Silent Gods and Dungeons & Dragons, the legendary ranger Drizzt Do'Urden successfully thwarted his nemesis, Errtu the Balor, in the first phase of the storyline. As the adventure moves into its second phase, two arcane masters from Dungeons & Dragons, Elminster Aumar and Sammaster, will debut on February 23rd, offering players an exciting showdown.
Dragonheir: Silent Gods, also referred to as Dragonheir, is an open-world TRPG that incorporates several classic Western fantasy tabletop game mechanics. It includes dungeon duels, card mechanics, dice rolls, and a wide variety of races and professions.
Sagi, the lead producer of Dragonheir and head of SGRA Studio, shared his thoughts on the collaboration: "We look forward to embarking on an extensive collaboration with Dungeons & Dragons, a renowned western fantasy IP. Our goal with this collaboration is to provide players with an immersive experience as they explore the vast world of Dragonheir. We want players to enjoy the thrill of forming adventurous teams with iconic Dungeons & Dragons characters and engaging in strategic combat.”
In the storyline of this collaborative adventure, Dragonheir's multiverse welcomes the arrival of Elminster Aumar and Sammaster, two esteemed masters of the magic arts. In the original lore, Sammaster once studied magic under Elminster Aumar. However, after a heated argument, Sammaster's irrationality led him to redirect his dissatisfaction towards Elminster's existence, fueling his resentment. This divergence pushed him away from the path of righteousness, delving into necromantic arts, and ultimately opposing Elminster Aumar. Within Dragonheir, players will accompany Elminster Aumar to thwart the collaborative boss Sammaster from encroaching upon the world of Dragonheir.
In addition, the second phase collaborative event offers players new gameplay features, artifacts, and promotional benefits compared to the first phase:
Players can delve
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