Sony has allegedly paused production of its PSVR2 headset while it works to clear a surplus of stock, according to an article by Bloomberg journalist Takashi Mochizuki, who has had his stories corrected by the manufacturer in the past.
The article, citing unnamed sources “familiar” with the firm’s plans, claims the platform holder has stopped producing new units of its new-gen virtual reality peripheral while it works to clear a “backlog of unsold units”. It adds that sales of the accessory have “slowed progressively” since its launch in February last year, despite the manufacturer making over two million units.
Despite impressing at launch with titles like Horizon: Call of the Mountain and an incredible Gran Turismo 7 update, first-party support of the peripheral has been next to non-existent, with Sony leaning on third-party partners like Capcom and indie studios to keep the device afloat. While software releases regularly on the PS Store, very little of it is catching mainstream attention.
With the price of the wearable still high, around $550, and scepticism seeping in, it’ll be interesting to see what the manufacturer’s next move is here. We’ll of course check with PlayStation to see if this story is accurate, and we’ll update when we learn more. In the meantime, let us know your thoughts about the state of PSVR2 in the comments section below.
As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.
I really loved playing GT7 on this but it's been clear for quite some time this is dead in the water. Sales have been sluggish since the start and Sony's own lack of support hasn't helped. It's a cool piece of hardware and has some fun games but I've already sold mine.
Fun fact, Nintendo
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