Something many people might not know about me now is that I used to be a massive fan of the Megami Tensei franchise. Digital Devil Saga is still a favorite and my 3DS remains a Shin Megami Tensei 4 machine.
My adoration for this franchise extends even to the SNES titles. Specifically, I enjoyed the first SMT game and played some of its sequel on the same system.
There are definitely issues with these titles, ranging from Zio-breaking bosses to barren dungeons, but these games have a vibe. There’s something about exploring a desolate world, using computers to summon demons, and becoming a formidable force. The soundtrack is pretty killer, too.
It’s just a shame that the only official way to play the first SMT in the West is on older iOS devices. These older installments have a feel I haven’t seen in any other game, and I always wanted more. Well, a new game has captured that certain je ne sais quoi, and it’s a Touhou fan game.
Touhou Artificial Dream in Arcadia (Touhou ADIA because the name’s long) is a dungeon-crawling RPG developed by Bar Holographic Otaku, and it’s SMT with Touhou characters. That might be a reductive description, but it emulates how those older titles looked and played so well I want to consider it their successor.
The basic gameplay is of a straightforward dungeon-crawler. Players lead protagonist Sumireko throughout Gensokyo, exploring the world and the various dungeons. Throughout her adventure, she encounters many Touhou characters along with their mysterious clones called Sleepers.
Part of the SMT influences comes from the fact each Sleeper is recruitable or turned into items.
Something impressive is that most Touhou characters appear as these clones and are recruitable. I don’t know much
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