It sounds like quite the team of RPG talent is assembling behind upcoming open-world game Wyrdsong, the debut title from newfound studio Something Wicked Games. On top of its existing staff made up of former Bethesda, Obsidian, Respawn and BioWare devs, the lead quest designer for Starfield has joined the team.
Before heading up quest design on this year’s sprawling sci-fi adventure, Will Shen also worked as a quest designer and writer for other Bethesda games including Skyrim, Fallout 4 and Fallout 4’s pretty darn good DLC Far Harbor, on which he was lead designer.
Shen will now serve as lead content designer for Wyrdsong, Something Wicked’s open-world RPG set in a fictionalised middle-ages Portugal beset by cults and supernatural goings-on. We don’t really know much more about what it’ll be just yet, with the game getting a moody trailer last summer that offered little more than a snippet of overdramatic narration and some mostly static artwork of looming eclipses, big glowing portal things and horned beings.
Excited to announce that I've joined Something Wicked Games! I'll be working alongside an incredible group of roleplaying game developers, and it's amazing to think we have veterans from Bethesda, Obsidian, and Bioware all on one team. https://t.co/kIfie3NH3K
That hasn’t stopped Something Wicked from talking a big game, promising “a high-quality, new AAA RPG experience” that will “redefine aspects of the RPG genre as a whole” and force players to “question both their reality and the choices they make”. Mmhmm.
Still, the studio has the experience to seemingly back that up, with Shen joining co-founder Jeff Gardiner - a 15-year Bethesda veteran who was previously project lead on Fallout 76 - and a team with
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