Floating in the void of space, there’s not much chance of tech support answering your cries for help, so when stranded in an old tin-can escape pod if things start to go wrong, you’re going to have to find a solution by yourself.
Tin Can simulates this experience as you’re trapped in a small escape pod floating around space and while help is on the way, you’ll need to keep your trusty Medusa class escape pod, functioning well enough to keep you alive for the remaining minutes.
When you first jump in to Tin Can, you’ll want to head into the tutorial, not only does this set the background for the game, as you’re assisting a colleague with some simple repairs, it does a great job of introducing you to the various systems inside the escape pod as well as a few ideas as to what you’ll need to do when things go wrong.
After this brief introduction you’re greeted with a variety of modes to choose from back in the main menu. The main game mode is “Rescue” where you start off having to survive and keep a beacon active for 6 minutes for rescuers to find you, complete this scenario and you’ll face longer challenges for 10, 15, 20, 25 and 30 minutes. Events are pre-determined so with enough practice you’ll slowly work through them, but there’s also a scenario editor which gives you in depth control over time, damaged components and events you’ll face allowing you to make things as challenging as you might desire.
Also on the main menu you’ll find challenges, which offers 8 custom challenges to test your survival skills, the first “One button to rule them all” is a fine example as it gives you a single button that you’ll need to switch between different parts of the escape pod to keep everything functioning. There’s also a
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