Developed by Haemimont Games and published by Frontier Foundry, Stranded: Alien Dawn is a single-player survival/simulation game. I had the pleasure of trying out the game during the Sow and Sell Update, and now I'm thrilled to be able to review the finished product. With the full release, a brand new scenario called Military Outpost has been added.
Similar to the Trading Post scenario, survivors don't crash-land on an alien planet but instead choose to travel there of their own free will. But enough about that. It's time to take a deep dive into the game itself and explore the beauty that is Stranded: Alien Dawn.
Having learned how to play the game (properly, might I add) while trying out the Trading Outpost scenario, starting out with two extra survivors in the Military Outpost scenario was a sheer delight. As the name suggests, you will have to use brute force and firepower instead of trying to claim the planet through commerce.
The goal is quite simple: build the Ansible Relay and protect it at all costs from native wildlife. Unlike the first two scenarios that are available, survivors are armed to the teeth in this one. High-tech weaponry and armor are available from the very beginning. Although it will take some time to replace them once they degrade, it makes the early game much easier.
If you're a player like me who loves playing defensively, there are options for a turtling strategy as well. While it may take some time to get there, setting up automated defenses is required as time progresses. Hostiles will start arriving in droves, and using hand-held weapons will not suffice.
Speaking of automation, the Stranded: Alien Dawn Military Outpost scenario adds high-powered mechs to the game. While they can be used to
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