As great as it is to see the 3D Fallout games enjoying another moment in the sun following the popularity of Prime Video’s excellent TV adaptation, the games I most want to direct new fans toward are the classic original Fallout and Fallout 2. Aside from being where it all began, those are the stories that hold many of the answers people coming off of the show are looking for: the origins of Shady Sands, the Brotherhood of Steel, the Enclave, what happens when a vault’s water chip fails, and much more. Their stories, scenarios, and memorable moments have stuck with those of us who played them for decades, and bringing those same experiences to an entirely new audience that’s ravenous for Fallout content seems like a slam dunk.
However, in 2024 that recommendation comes with more caveats than it ought to: While both are readily available on Steam (and included in PC Game Pass) and run on modern PCs, when you fire it up you’re presented with an array of tiny buttons, no tutorial, and 2D sprite graphics designed for 800x600 CRT monitors that, despite being loaded with post-nuclear character, make you squint to see what’s going on. It’s enough of a barrier to re-entry to make even a (very) old fan like myself balk a bit at diving in for another playthrough – and a reminder that if there’s one series that has been criminally overlooked in the era of remasters, it’s old-school Fallout.
Bringing a game like Fallout up to date in a way that would please both diehard fans and newcomers would certainly take years of work, and I don’t mean to suggest it would be easy by any stretch of the imagination. The original is just 562MB installed off of Steam; Fallout 2 is just 2MB larger. (I remember having to keep the disc in the drive to play because my brother’s PC only had a 1GB hard drive in 1998.) You can technically crank the resolution up to full 4K, but who’re we kidding? Character sprites are just 60 pixels tall, so you’re getting a bare minimum of detail – packed with
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