Today, Ubisoft Massive has released Star Wars Outlaws Update 1.3 on all platforms. This patch, sized 3.48 GB on Xbox Series S|X, 4.88GB on PC, and 5.07 GB on PlayStation 5, primarily improves stealth, enemy AI, and speeder travel. It is part of the studio's efforts to improve the game ahead of the Steam launch.
Performance & Stability
Fixed an issue where Star Wars Outlaws would crash when 'New Game' was selected
Improved overall stability and FPS drops
Fixed an issue where Star Wars Outlaws could crash when using the Electrobinoculars on PS5
Improved stability with GeForce Now
General Gameplay
Increased and improved quest checkpoints
Improved manual and autosave features including allowing more opportunities to save in the open world, compounds, and syndicate territories
Removed autosave restrictions for combat/detection
Improved NPC and player animations
'Wanted' difficulty now scales based on player progression
Fixed an issue where Death Troopers would not spawn from search parties
Improved enemy AI and combat behavior
Fixed an issue where the Stun Shot would miss if shooting from cover when unholstered
Fixed an issue where the Boonta Brawler Belt did not increase grenade blast radius
Fixed an issue where grappling hook haptics were not present on PS5
Improved camera detection for defeated enemies
UI, HUD and Settings
Improved UI when detected
Updated the keybind for Hyperspace jump
Added segments to the VRAM meter
Equipment screen now has an option to mark all items as viewed
Fixed an issue where the map cursor could disappear when using a controller on PC
Audio
Made NPC voice lines more consistent with player detection
Fixed an issue where there was no music on Renpali station
Fixed an issue where multiple sound effects would disappear after completing the game
Improved ground wetness/snow footstep sound effect playback
Improved airtraffic sound effect playback
Improved audio for collisions
Cinem
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