“Those slavering jaws; the lolling tongue; the rime of saliva on the grizzled chops.”
This is Angela Carter, not on Venom, but on the wolf from “Little Red Riding Hood” in The Bloody Chamber, her collection of reimagined folk and fairy tales. It’s actually from “The Company of Wolves,” which is one of three retellings of “Little Red Riding Hood” in the collection, each with its own spin on the familiar tale.
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Retellings are compelling because they allow writers to toy with readers’ preconceived notions of how the story “should go,” both in terms of genre conventions and in terms of plot. We know Little Red Riding Hood will go to her grandmother’s house, where she will find that her grandmother has been eaten by a wolf, just as we know Spider-Man will be bitten by a radioactive spider. The fun, both for the author and the reader, comes in deviating from those norms — in finding new ways to tell old tales.
With Marvel’s Spider-Man 2, Insomniac Games attempts something similar.
Mainstream Spider-Man stories are increasingly Spider-Men stories, and Spider-Man 2, the third Spidey game from Insomniac, is no different. You play as both the yassified Peter Parker from Spider-Man Remastered and Miles Morales from his eponymous debut in 2020, switching between the two at your leisure with all the speed afforded by the
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