Sony has sought to clarify its live service plans for the future, revealing in a new interview with GamesIndustry.biz the 10 titles it has in the works aren't just Destiny or Fortnite rip-offs. PlayStation Studios boss Hermen Hulst said: «PlayStation Studios are making a variety of games that could be referred to as 'live services', targeting different genres» and various release schedules and scales.
«We are also creating games for different audiences, and I take confidence from our track record in creating worlds and stories that PlayStation fans love,» he explains. The interview follows the news Sony has acquired Firewalk Studios, the team currently working on an unannounced multiplayer game for PS5 and PC. As for why Sony picked the developer up before it has even released a game, Hulst said: «We have been working closely with Firewalk for a while now — we have both really enjoyed that process, and we have incredible confidence in what they are creating. So this felt like a very natural step.»
Titles like Warzone 2 and Genshin Impact are indeed typically thought of when the live service term appears, but it now covers a much wider breadth of content. Many of Sony's games have already adopted the live service model, like Gran Turismo 7 and MLB The Show 23. It can even be applied to purely single player experiences like Assassin's Creed Valhalla. 10 live service games are in the pipeline, with The Last of Us Multiplayer being one of them and a Twisted Metal reboot heavily rumoured to be in production.
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«We understand the competitive environment that is out there, and the time investment from players that live services offer. And we want to deliver the highest quality games,» Hermen Hulst
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