With the demonic onset of Diablo 4 almost upon, it doesn't take an apocalyptic prophet of the end times to predict the awesome action RPG is going to be massive. Understandably, fans are concerned about whether servers will be up to the inevitable strain come launch day, a fear which has been allayed previously. Nevertheless, Blizzard wants you to know it has the situation sorted.
Speaking to GamesRadar+, Diablo 4 general manager Rod Fergusson feels like the preparations which have been made will be adequate, stating that: «We've done the work we could do to make launch day as smooth as possible. And we feel good about where we are.»
Ferguson compared the process of launching a game like Diablo 4 to the opening of an amusement park, noting that no matter how big it is, if a million people show up at once, not everyone will get in at once. Veterans of Diablo 3's launch will have likely learned their lesson from the infamous Error 37 and will wait until the dust settles.
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While it sounds like the servers won't buckle under the strain, how long are you expecting launch day queues for Diablo 4 to last? Make alternate plans in the comments section below.
Khayl Adam is the second best video game journalist Australia has ever produced, and his ambitions of world domination have (thus far) been curbed by the twin siren songs of strategy games and CRPGs. He has always felt an affinity for the noble dachshund, the best kind of dog.
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