Calair strikes again with another particle density WeakAura this time for Smolderon. Spreading for Overheated and avoiding the follow up Flame Waves can be quite difficult with all the orange visuals on screen.
Calair's new WeakAura significantly improves visual clarity making it easier to dodge mechanics.
Smolderon — Toggle Particle Density WeakAura by Calair
Specifically, the WeakAura created by Calair, automatically reduces your particle density at the start of Smolderon's encounter then returns it to a value that you can set in the custom options once the encounter ends.
By reducing your particle density, players will no longer see the fiery torrents of fire from Overheated's follow up Flame Waves.
Smolderon's Visuals Before (Left) and After (Right) the WeakAura Being Applied
Players can manually reduce their particle density for the same effect, but remembering to do so could quickly become a lesson in frustration.