is bringing new life (and death) into the franchise. is no stranger to the supernatural or the macabre, with creepy elements and character lore that extend all the way back to the initial release of. The game could certainly be considered a horror game, especially with expansion packs such as , or even ,which allows a Sim to be an Evil Scientist. The expansion pack promises to build upon that even more with the official release of the trailer for the new expansion.
There is a lot of speculation and intrigue regarding the trailer, with hints and nods to certain things that tie into a Sim’s life and death. This is relatively unexplored territory, despite how familiar players are with Death when it comes to playing. The expansion pack promises a lot of macabre vibes, but there is a horror element noticeably absent from the trailer which is scarier than anything included: Zombies, a Sim staple.
has a lot of cool things that keep it creepy, such as allowing for more in-depth roles for ghosts and those who love the macabre in general. Players can now have careers centering around death, such as either being a mortician or working for the Grim Reaper itself. Aligning oneself with the Grim Reaper allows the player to work with ghosts firsthand, either assisting or dispersing them. Ghosts also can be exceedingly intimidating and scary, or gentle and loving, so the level of creepy is in the players’ hands.
Yet in a game focusing on the dead, even hinting at a reincarnation arc, zombies are noticeably absent from the trailer. Ghosts have an amplified role, and Sims can even now aspire to be a Ghost Historian, but the other horror staple in is just missing with no reasoning as to why.
Zombies have been around insince the original game'sexpansion, but have largely been absent from. Zombie Sims came about if a Sim died and their loved one could not beat the Grim Reaper in Rock, Paper, Scissors, but the Grim Reaper was in a good mood. In, Zombies were more prevalent in the game,
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