[WARNING: This review contains light campaign spoilers]
Since the release of Destiny 2, many questions in the space shooter’s lore history have been answered, but many more have been equally opened. Unfortunately, it seems that Bungie has struggled to adjust to its “new” release schedule, with Lightfall intended initially to be the closing chapter of the “Light and Dark saga” — a narrative which has been ongoing since the release of the original Destiny in 2014.
As it now stands, this saga is expected to end sometime in 2024 with the release of the closing expansion The Final Shape concluding the story’s 10-year span of content. With so many questions left to answer, does this negatively impact our experience of Lightfall? In short yes, but also no.
Destiny 2: Lightfall (PC [reviewed], PS4, PS5, Xbox One, Xbox Series X)Developer: BungiePublisher: BungieReleased: February 28, 2023MSRP: $49.99 / $99.99 for Lightfall + Annual Pass
Destiny 2: Lightfall is the seventh expansion of Destiny 2 and the eleventh expansion in the Destiny franchise. It follows the story of “The Witness” who is threatening the solar system, or Sol, the Last City, which is the only remaining safe space for humanity, and “The Traveler”, which is a mysterious giant sphere associated with the Light. Assisted by its newest Disciple, Emperor Calus, The Witness hopes to cause a second collapse and destroy humanity for good. But first, it must find a mysterious object called the Veil.
Lightfall opens with a chaotic cutscene that sees some of the Vanguard such as Saint-14, Amanda Holliday, and others racing through the sky in ships, trying to fight off the Witness’ fleet of pyramids that surrounds the Traveler. With a mere flick of its wrist, the Witness
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