Well, it’s finally the weekend and time to review another game. This time it’s the latest game from ACE Team Clash: Artifacts of Chaos.
So, my first thoughts on this game are that wow the colours and animation look like they are straight out of a comic book, I love the way they have made it look so pleasing and a work of art – bang on guys it looks mint.
With that in mind, let’s look into the game itself. You are suddenly immersed into the world and without a really understanding of what is going on. Who am I playing? What am I? All I understand I’m a thing called Pseudo.
The main character of the game Pseudo comes in two parts, during the day he plays the flesh driven creature and by night he turns in to a wooden version of his former self, kind of like them art doll you get given at college but that can punch and kick.
Pseudo story begins when he adopts a little creature after witnessing its granddad die in an unfair fight this help’s you into the games mechanics and explains the games moves and commands.
Starting the game everything really does look good, however it really did confuse me at the start as certain areas of the game were far to dark and caused me to get lost from time to time, what I did like when I finally jumped into fleshy Pseudo and it became daylight, everything started to look good again and I started to look for the ingame items and squeeze past bushes that I didn’t see while it was dark.
When I started to get into the game and went looking for action, I started to stumble on various mobs and just wanted to kick and punch the shit out of everything. The games combat system has various built-in animations, I really did like the fact that certain actions can be put together and holding the right
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