It’s been twenty years since the twin-stick shooter genre really took off and over the last few decades we’ve seen variations from ground to distant galaxies, but the tried and tested method of a character with a gun returns with Tiny Troopers: Global Ops.
Global Ops is the sequel to 2014’s Tiny Troopers: Joint Ops which was a twin-stick take on the original point & click shooter – Tiny Troopers on PC & iOS from a few years earlier.
Global Ops will see your soldier and squad as part of TALON Corps, venture across the globe visiting 6 major locations each separated into chapters, there’s 6-8 levels in each chapter, bringing us a total of 43 levels. Across each level you’ll have to move and shoot your way across a variety of objectives such as rescuing prisoners, collecting items or just escaping to extraction, missions are mostly short and sharp usually taking about 3-5 minutes to complete, but some might take a little longer, but I don’t think any hit the 10-minute mark.
Your left stick moves your character around with the right stick controlling their aim and direction, RT fires and LT switches to any secondary you might have such as a grenade or rocket launcher, You can also use B to activate an item, such as healing or giving a small speed boost, then there’s dodge on the right bumper which will come in handy when you accidentally trigger a mine or want to jump away from incoming fire.
First impressions of Global Ops are very slow and laboured with a slow-firing pistol and a movement speed that would only make a sloth jealous, those first few levels don’t set a very good image of what to expect, but when you do visit the armoury, things start to improve drastically.
Primary weapons are a little basic, with that awful
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