released in January 2005 for the GameCube as part of the «Capcom Five.» Originally marketed as a GameCube exclusive, not long after launch it was announced would also release on the PS2 in October of the same year. Despite being old enough to be legally called an adult, 's graphics and gameplay still hold up today. It's also easily available, making the whole idea of a remake unnecessary in the first place. If you haven't ever played the remake is a perfectly fine place to start — but you'd be missing out.
Three years ago at the beginning of my review I was rather harsh on Capcom's approach to remaking every single title in their catalog, and cited as the pinnacle each of these new releases hoped to recapture. I never actually thought we would get a — it just didn't seem necessary in the same ways remakes of previous games did. Now, after playing the remake of for many, many hours, I can honestly say: Capcom, please, STOP.
There is nothing inherently wrong with the remake, but it isn't nearly as groundbreaking nor as imaginative as the original. Sections which acted as standout setpieces in 2005 — running from a gigantic stone robot, for example — are inexplicably missing, as is much of the campy dialog. Some of it is there — the "" line made it in, along with a few new ones — but Leon, Ashley, Ada, and seemingly everyone else have all been rewritten to be older and more dramatic, and in the process lost much of what made them so memorable in the first place.
This attempt to add characterization and background info does serve to benefit some characters more than others, specifically Luis and Krauser, who felt a bit tacked-on in the original. Both of them are much more relevant to the story here in the remake, which is
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