The phrase “It’s Pizza Time” could cause a number of different reactions in your average person. Maybe it unlocks a memory of playing Turtles in Time at the arcade as a kid, maybe it makes you think of Tobey Maguire in Spider-Man 2, or maybe you’re hungry and it just gets you excited for some pizza. But for me, as someone who just played through the eccentric and thrilling Pizza Tower, when I hear Pizza Time, my hands start sweating, my pulse quickens, and anxiety creeps in as that music starts to slowly build in my head.
The debut game from developer Tour de Pizza could most simply be described as a spiritual successor to the Wario Land series, but it’s so much more than that. The speed of its 2D platforming can rival that of even the fastest Sonic games, its unforgettable art style oozes love for 90s Nickelodeon and Cartoon Network shows like Ren and Stimpy, and it's absurdly packed with secrets and extra challenges. Then there’s the eclectic soundtrack, which expertly nails the unique theme and vibe of each of its levels, especially the anxiety-inducing main theme that kicks in at the end of every stage as you race back to the start to avoid getting killed by an evil pizza face. Not only is Pizza Tower an adrenaline-filled thrill ride from start to finish, it’s one of the most creative 2D platformers I’ve played in quite some time.
Pizza Tower keeps things simple as far as its story goes: You play as Peppino Spaghetti, the down on his luck owner of Peppino Pizza, who suddenly finds himself frantically climbing the neighboring Pizza Tower in an effort to stop the giant pizza in the sky from blowing up his shop with a laser. The art has an intentionally low grade look that generally seems like it was made in MS Paint, but
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