PS Plus is back on the rise after a slightly rocky time following the service's big overhaul in 2022. As per Sony's latest financial results, the network services category — which comprises revenue from PS Plus and advertising — is up quarter-on-quarter and year-on-year, meaning it's comfortably improved since moving to the current three tier system.
In the fourth quarter of financial year 23, network services generated approximately $959 million of revenue, a marked improvement over FY22's Q4 (~$760.6 million). For FY23 as a whole, revenue for PS Plus and advertising reached roughly $3.5 billion, up quite significantly on FY22's total of $2.9 billion.
The numbers pretty much speak for themselves — PS Plus is in its strongest position since the overhaul. It's worth noting the price increase of the service, which saw all three tiers gain larger price tags last summer. Additionally, Sony stopped disclosing PS Plus subscriber numbers in 2022, so we don't know exactly how that figure looks for FY23. The last official number, from Q4 of FY22, is 47.4 million subs.
Sony's going to be pretty happy with this result, though, which will of course have contributed to its better year overall.
Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he's developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He's also our go-to guy for Sonic-related matters, much to his delight/chagrin.
Increase price, increase revenue. Very happy.
Revenue is up (due to price hike) but users are down, which is why they stopped reporting numbers.
I'm really happy with essentials tier so far: Sifu, Tunic, Immortals of Aveum, Rolledrome, A Plague Tale Requiem...
Even if some of them disappointed me, i payed 30+ games for the price of a single new AAA game.
On the other hand i'm not really