There certainly weren’t many flaws to shine a shaky flashlight beam on in Alan Wake II, but one thing I did lament in 2023’s excellent survival horror sequel was the total absence of Night Springs episodes on the in-game televisions. These quirky, Twilight Zone-inspired tales were a consistent joy to discover in Alan Wake’s original 2010 adventure, so to find them seemingly off the air as though they were the casualties of some sort of in-game writers’ strike was a touch disappointing. The good news is that the series has returned in a now fully-playable form thanks to the Alan Wake II: Night Springs DLC, which serves up three standalone stories that take us back to the small town of Bright Falls and beyond. They’re admittedly a little on the short side since I was able to knock all three episodes over in a single two-hour sitting, but I certainly had a blast with these twisted new nightmares while they lasted.
Night Springs’ first episode, Number One Fan, is definitely both the goofiest and goriest in the collection, allowing us to play as obsessive Alan Wake fan Rose Marigold as she waits tables in Bright Falls’ Oh Deer Diner. This action-heavy installment begins with Rose topping up coffee cups and clearing away pie crumb-covered plates, but she’s soon compelled to blaze a trail through a bloodthirsty mob after she’s sent an SOS from Alan Wake himself, who’s apparently been kidnapped. How does she receive this request for help? Via an unexpected transmission through the puckered maw of one of those wall-mounted Big Mouth Billy Bass singing fishes that thousands of disappointed dads unwrapped on Fathers Day in the year 2000. Yep, things in Night Springs are enjoyably off-kilter almost from the very outset.
Number One Fan completely strips the survival component out of Alan Wake II by strapping a fully automatic shotgun to Rose’s shoulder and lining the pockets of her apron with an almost limitless supply of shells. The whole episode takes place during the magic hour
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