Hello! Welcome to the 333rd edition of the WoW Economy Weekly Wrap-up!
This week we discuss profession combinations for alt armies and take a look at the new NPC Work Orders for The War Within. We also discuss basic flipping concepts and talk about what's next after Cataclysm Classic.
My name is Samadan and I'll be your guide through the World of Gold Making!
Planning Professions for Alt Armies
Now is the perfect time for building Alt Armies with Remix and with the new Warbands system, alts are going to be even more in favour, but how do you plan professions for all your characters?
Remix makes leveling so easy I am rolling characters on a new realm. With that said I would like to have every profession on at least one character but maybe additional tailoring/alchemy for tranmutes.
In terms of who gets what for transmog maybe or racials or whatever does it matter who gets what. How would you set it up? For example would your druid get mining/herb and your plate wearing get blacksmithing and something else, cloth wearer tailoring and alchemy, etc.
While there is certainly some sense in being able to craft armour for your class and there are certain class / profession combos that feel like they fit, when it comes to professions, racial bonuses play a much larger role.
Pairing is less important than it used to be, especially with war bands coming up. Race will be much (!) more important, just like is is now.
For Herbalism + Mining you'd ideally want to be a Dracthyr, for the perception buff. Highmountain Tauren (mining) and Tauren (Herbalism) are options thanks to Deftness increase, but ideally you want as much perception procs as possible. It is likely Dracthyr will be able to play new classes soonish, maybe in pre-patch.
I made this post a while ago, ranked in 'order' of the profs that gain the most benefit for being a certain race:
Alchemy +5 / Goblin - Enchanting +5 / Blood Elf
- Jewelcrafting +5 / Draenei
- Blacksmithing +5 / Lightforged Draenei &
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