Wowhead sat down with Rob2628, one of the leading Diablo 4 creators, to talk about his trip to Blizzard HQ, his experience during the exclusive Spiritborn playtest, and his overall thoughts about the upcoming Vessel of Hatred expansion!
Rob2628 Exclusive Spiritborn Gameplay
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Disclaimer: This one-on-one spoken interview was lightly edited and condensed for the purpose of clarity.
Wowhead: Hey Rob — talk us through your trip to Blizzard headquarters! How was your experience playtesting the Spiritborn?
Rob: Last week, I had the incredible opportunity to playtest the Spiritborn for two hours at Blizzard’s headquarters in Irvine, California. We also had the chance to talk to some of the game designers and ask questions about the expansion and the new class! The playtest was very focused on the Spiritborn, so we couldn’t test the other expansion features like Mercenaries of the new PvE Co-op experience. It has to be said that the Spiritborn gameplay experience was absolutely amazing, though!
WH: Based on the gameplay footage shown during the Spiritborn reveal yesterday, it seems like you were able to play four different Spiritborn archetypes — the Centipede, the Jaguar, the Gorilla, and the Eagle.
Rob: Yes, that was actually pretty cool! A lot of class fantasy was involved with these different aspects of Jungle Gods lore, so it fit the expansion theme. What it really boiled down to, though, was that the different class loadouts focussed on different damage types: Centipede on Poison damage, Jaguar on Fire damage, Gorilla on Physical damage, and Eagle on Lightning damage. They also featured different playstyles — the Centipede was more like a hit-and-run crowd-controller, Jaguar felt like an agile melee combat specialist, Gorilla played like a close-range tank, and the Eagle used more mid-ranged abilities.
WH: What was your favorite playstyle of the four?
Rob: I talked a lot to other creators at the
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