The final character for 's Kombat Pack DLC is Takeda, a returning fighter from who comes back with familiar combos and moves, but new fatalities for you to explore. In the New Era, Takeda comes equipped with his twin chain whips once again with fast attacks to overwhelm his rivals. Pairing Takeda with the right Kameo can create a team ready to take on anyone.
Similar to Homelander in , you need to have purchased the Kombat Pack to have access to Takeda within the game. Takeda is the fifth DLC fighter within this group and is the only returning combatant from the series alongside Ermac. Those who played Takeda in will recognize many of his moves, but keep in mind that the character plays very differently in this title's system.
The single-player Invasion mode of Mortal Kombat 1 has several rewards you can get for solving every Klue scattered around various mesa world maps.
All the Kombat Pack characters in have the same rules as fighters on the roster — they must perform Basic Attacks, Special Moves, or Aerial Attacks to injure opponents. These moves may demand directional inputs to perform various attack strings that all do unique amounts of damage. Feel free to go into Training Mode to see what moves do and visual examples of every attack Takeda has.
Basic Attack
How To Perform (PlayStation 5)
Damage
Block Type
Tempest Strike
Square
20.00
High
Twisting Blades
Square, Triangle
39.00
Mid
Ogre Slayer
Square, Triangle, Triangle + Circle
50.00
Overhead
Forest Faller
Square, Circle
70.00
Low
Mugen
Forward + Square
30.00
High
Rising Suns
Forward + Square, Triangle
48.50
Mid
Ryujin
Forward + Square, Triangle, Triangle + Circle
50.00
Mid
Falling Moon
Forward + Square, Circle
58.50
Mid
Iron Breaker
Down + Square
20.00
Mid
Low Slash
Down + Back + Square OR Down + Forward + Square
20.00
Mid
Solar Striker
Triangle
30.00
High
Stomach Smasher
Triangle, Square
50.00
Mid
Meteor Slam
Triangle, Square, Triangle
70.00
Overhead
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