I recently had the opportunity to play Monster Hunter Wilds, the next installment in the hunting action series Monster Hunter, and take on a single-player quest to hunt the fanged beast Doshaguma.
Seamless, load-free traversal
Handler Alma gives players a quest to hunt down Doshaguma in the Windward Plains. Players can now take two weapons into a quest, so I selected a Switch Axe and a Light Bowgun, securing a versatile tactic of both close and long-range combat.
Once prepared, I embarked on a journey to the Windward Plains on my very own ridable Seikret. Expecting a familiar loading screen, I was instead greeted by a seamless transition into the field. That’s right, base camp is now seamlessly integrated into the game’s vast world.
Riding the nimble, invaluable Seikret
The Seikret boasts an autopilot option, which gave me a hands-free ride to the location Alma marked on my map. The beast of burden’s ability to traverse rough terrain reminded me of the Jagras and Kestodon companions from Monster Hunter World.
Even in autopilot mode, players retain control over the Seikret with the left analog stick, allowing them to deviate from the path if they spot something that piques their interest. Once done exploring, the Seikret will resume its automated journey to the Doshaguma’s locale. I was pleasantly surprised that I could still collect items and wield weapons while riding my mount..
Large Dung Pods repel packs of monsters
Upon arriving at the destination, I was met by a pack of Doshaguma, the largest of these being the quest target. After I landed a hit on the boss, the rest of the pack instantly stampeded me. Dealing with multiple monsters and the boss simultaneously added to the challenge of this hunt.
To break up the pack, the newly introduced Large Dung Pods are deemed highly effective. Firing the stinky pod at the pack causes a noxious explosion that breaks the group up. After a quick chuckle at the humorous sight of the repulsed monsters, it was time to
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