There’s no other series quite like Pikmin. The series mix of strategy, time management, and exploration can be a bit tough to get your head around, and Pikmin 4 adds another level of challenge by reintroducing caves into the mix. Caves are quite different from the rest of the game, with their own unique set of rules. Time limits are largely out the window, but you’re not able to spawn your own Pikmin in these multi-level dungeon-like challenges. Caves can be a bit intimidating at first, but we’ve got some pointers for those afraid of the dark. Here are some spelunking tips…
Before you enter a cave, the game will always recommend three types of Pikmin to take with you. These recommendations are usually worth paying attention to, but don’t get too hung up on them. If the game recommends one of the elemental Pikmin (red, yellow, blue, ice) then yes, definitely take that advice. That’s a hint the challenges you’re going to face are going to be fiery, icy, ect. Beyond that though, follow your heart. For instance, I found the game often recommended Flying Pikmin, even though I don’t really like using them. Using a type of Pikmin you like and are comfortable with is often the best bet.
Each time you drop down to a new sublevel, pop open your map. While not all the details and markers will be filled in yet, the general layout of the sublevel will provide plenty of clues about what it's all about and what you ought to be doing.
So, when exploring regular surface maps, it’s generally a good idea to divide and conquer so you can maximize your limited time. That’s not really an issue in caves. Not only is time essentially unlimited in caves, but each individual sublevel usually isn’t that large or complicated. Your main goal in a cave
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