Atlas Fallen is a new action-adventure from The Surge and Lords of the Fallen creators Deck13, and while the game isn’t another hardcore Soulslike, it does throw a lot of action at you and its combat mechanics take some getting used to. There’s a good chance you’ll be a bit frustrated by Atlas Fallen to begin with, but if you keep the following tips in mind, you be able to overcome any challenge. Here’s how to dominate Atlas Fallen’s sandy wasteland…
In between battles, Atlas Fallen is all about mobility, allowing players to “skate” fluidly on any sandy surface and cross large gaps by double and triple-jumping. So, you might assume sticking, moving, and staying mobile is the best approach to combat, but that’s not really the case. Most enemies have homing projectile attacks that can hit you no matter where you run and the game’s dodge-roll is kind of wonky and ineffective. Ultimately, you’re rewarded for staying up in enemies’ faces and pouring on steady offense.
As I mentioned, dodging in Atlas Fallen is fairly ineffective, so how do you avoid taking damage? You’re going to want to rely on your Sandskin ability, which makes you invulnerable for a second and allows you to parry any enemy attack presaged by a red flash. If you successfully parry an attack, there’s no cooldown for your Sandskin ability, allowing you to parry multiple shots in quick succession. A single successful parry will allow you to freeze smaller enemies, opening them up for a pummeling (you’ll have to chain two or three parries in a row to freeze larger boss monsters). I know parrying is a mechanic a lot of people don’t love and ignore if they can, but that’s not really an option in Atlas Fallen. Thankfully, parry timing is pretty generous and there
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