Codemasters has going live with patch v1.08 for F1 23, the update to the yearly racing game rolling out across PlayStation, Xbox and PC, adding a new F1 Replay mode to the game.
F1 Replay gives you the opportunity to rewrite history on a race-by-race basis. Found within the F1 World ‘Solo & Multiplayer Events’ section, it will give a race from earlier in the season and let you pick a driver of your choice. That determines your starting position based on the real world qualifying performance, and puts the race itself in your hands.
For the first event at Bahrain, you could race as Lando in the McLaren, and do so without a pneumatics leak. Later in the year we’ll surely get to the Hungarian Grand Prix, giving players the chance to play as Zhou Guanyu and not have such a disastrous start, or hop into Fernando’s Aston Martin to try and win at Monaco – it will be interesting to see the game replicate the weather conditions.
Outside of that, this is a bug fix pass across the game, addressing issues with the qualifying practice programme and tyre allocations in two-player career Sprint race weekends, but there’s also improvements to AI speed when set above 100 and they’ve added AI drivers to League Racing.
My favourite bug fix is that Max Verstappen would sometimes be declared the winner of Driver of the Day with audio instead of actual winners, the game’s commentary team presumably just assuming that because real world Max is on a seemingly unstoppable run of victories, he deserves to be driver of the day every single time?
Here are the F1 23 v1.08 patch notes:
It’s all further refinement on a solid entry for the F1 series. After last year saw Codemasters trying to replicate the jump to the new era of ground effect cars, F1 23 saw
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