Cyberpunk 2077's first and only expansion is out next month, but arguably the bigger deal is a larger «Update 2.0» coming along with it. CD Projekt Red has been talking about the ways it's reworking the 2020 RPG's skill trees, armor systems, and police AI since Summer Game Fest, but it was today's Opening Night Live stream that gave us the first look at Update 2.0, as well as the new toys in the Phantom Liberty expansion, in action.
Probably the single biggest overhaul to Cyberpunk's guts is the skill trees, which will have new perks to complement playstyles that take the place of the old minuscule percentage upgrades. We see a few of these in the trailer—a bullet-deflecting skill for katanas (a godsend if you previously tried to play a blades build), new executions for melee weapons, an air dash, a strength ability that lets you literally toss bodies, and a snazzy revolver skill that looks like Cassidy's Deadeye ultimate.
Those new perks, which will be implemented into the vanilla Cyberpunk experience, are separate from a new tree of «Relic» abilities exclusive to Phantom Liberty owners. These look overpowered, to put it mildly—a Mantis Blades upgrade that lets you leap toward targets like a Left 4 Dead Hunter or a Gorilla Arms equivalent that turns your first into gravity hammers.
If you've been deliberating whether or not to start a new Cyberpunk 2077 save in anticipation of Phantom Liberty, I'm officially convinced it's a good idea. It sounds like it'll be possible to respec an existing character to the new perk trees, but the skills sound different enough that it'd be less jarring to unlock them gradually.
Not to mention the other changes that will, in theory, make old missions feel new. Update 2.0 also adds car
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