Path of Exile 2 launched into Early Access today (December 6th, 2024), and if you're reading this instead of sitting in a login queue (just a guess), you probably have just one question: should I pay $30 (or more) to play Path of Exile 2? Considering you are effectively paying to help develop an incomplete game that will be free-to-play when it fully releases, that's a fair question to ask. I’ve had the chance to play Path of Exile 2 for a few days now, and I would say that for most people, the answer is a resounding yes.
Grinding Gear Games (GGG) was founded in 2006 by Chris Wilson, Jonathan Roger, and Erik Olofsson. With the goal of creating an innovative online role-playing game that would appeal to hardcore gamers, Path of Exile was launched in October 2013 for Microsoft Windows, followed by an Xbox One version in 2017 and a PlayStation 4 version in 2019.
Path of Exile is a free-to-play top-down action role-playing game (ARPG) in the same vein as the Diablo series. Set in the dark fantasy world of Wraeclast, the player takes control of an ‘Exile’ and awakens on the shores of Wraeclast, a penal colony for the nearby island of Oriath. Through a series of Acts, the player will learn the history of Wraeclast and go on to defeat multiple bosses as they save Wraeclast and Oriath from the evil powers that be.
GGG and Path of Exile have gained notoriety over the years for many reasons. GGG has been heralded for their decision to support their free-to-play title with a purely cosmetic and Quality of Life cash shop, avoiding the ‘pay-to-win’ items plaguing other titles.
Path of Exile separates itself from the pack through its massive skill tree, which is shaped similarly to a spider’s web. All six of the available classes utilize the same skill tree, each one starting at a different point on the tree’s inner circle. From there, players can progress across the tree as they see fit, blurring the lines between traditional classes and creating unique and
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