With Nightdive Studios’ System Shock remake releasing May 21 on PS5 and PS4, it’s a perfect opportunity to look back and celebrate the original PC game that changed everything.
The original System Shock was developed by Looking Glass Studios and released by Origin Systems on PC in 1994. It was a groundbreaking first-person adventure that has come to be considered one of the most influential games ever. Modern classics such as BioShock, Dishonored, Dead Space, the Deus Ex series, and many others drew inspiration from its pioneering gameplay.
All gameplay and screenshots featured in this article are from Nightdive’s System Shock remake.
System Shock’s distinctive features became the hallmarks of what many now consider to be a genre called “immersive sims”: games with large, nonlinear environments that afford players a wide degree of freedom in how they overcome challenges, whether by combat, stealth, or other means.
To mark the occasion of Nightdive’s System Shock remake heading to PS5 and PS4 next week, we reached out to some of the gaming industry’s most acclaimed developers to highlight the influence of 1994’s System Shock on the first-person shooter genre and trace its impact to the modern day.
“System Shock pioneered the genre that we now call ‘immersive sims’, which combines gameplay elements from multiple genres to immerse players in a simulated experience where their choices matter and they have the flexibility to interact with and unravel the game world.“
In addition to adding layers of complexity to gameplay systems, System Shock left a lasting impact on video game narrative and storytelling.
“The biggest influence of the original System Shock on BioShock (and of course the sequel we made, System Shock 2) was the sense of a world inhabited by normal people in abnormal situations. We also loved the broad range of tools the game gave the player and, of course, one of the best videogame inventions of all time: the audio log. I still remember the thrill of
Read more on blog.playstation.com