The Nintendo Switch 2 is rumored to support NVIDIA DLSS, and it seems like the upscaler will be used by most games, according to rumors circulating online.
As stated by Moore's Law is Dead in a recent video, according to NVIDIA sources, most Switch 2 games will use DLSS, although it won't be mandatory in any way. NVIDIA's upscaler will be used to overcome some of the system's technical limitations, as the chip powering the console, as highlighted by reliable insiders, won't be able to deliver the same level of performance as the weakest current-generation system, the Xbox Series S.
While it is not exactly surprising how the Nintendo Switch 2 will be somewhat dated, whether it releases this year or the next, NVIDIA apparently did offer Nintendo multiple options for the system's SoC, including one powered by the Ada Lovelace architecture, the same one powering the RTX 4000 series graphics cards. Nintendo, however, went with a cost-optimized version of Orin, powered by the Ampere architecture, which makes sense, especially if Nintendo wasn't targeting the best possible handheld performance. Some Lovelace features, however, have been added to the chip, such as efficiency tweaks, so it will be interesting to see how the console will perform compared to similar non-custom hardware.
Despite having been apparently ready for release for a while, very little is currently known about the Nintendo Switch 2. According to reports from last year, the console will come with NVIDIA DLSS support, including Ray Reconstruction support, which would make it the best ray tracing-capable gaming system of the current generation.
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