Larian Studios has confirmed that it’s working on official cross-platform mod support for Baldur’s Gate 3.
In posts on X and Discord, Larian representatives acknowledged fan frustration over Baldur’s Gate 3 updates breaking different mods, such as the Script Extender.
While Larian said it’s planning to launch official mod support, these issues are expected to persist for some time yet as its introduction is likely still at least several months away.
“We generally don’t talk about things til they’re ready, but as you may have read, we’re making an exception,” said Larian director of publishing Michael Douse.
“We’ve been working on a robust, cross-platform plan for mod support to be released later in year. We love our modding community and we want to support them. It’s coming.
“We have a system but it needs to be tested and still requires work. We’re excited about it. I understand that it suck’s [sic] when the game is updated and mods break. Our community teams will start talking with and looping in modding community.”
Larian senior community strategist WombatMedic spoke at greater length about the studio’s plans for mod support in a Discord update.
“We want to continue making sure you’re getting the best possible experience, which is why we frequently patch the game, although this does inevitably mean that each new patch or hotfix has the potential to become incompatible with your favourite mods,” they wrote.
“We know this sucks, we know you want to play with mods, and we want to make this right.
“We are working on official mod support, and have been for a while. We want the very best for you, which includes establishing a pipeline that lets mod authors release their mods across different platforms.
Hotfix #19 is now rolling out!
This hotfix aims to resolve some further bugs, glitches, and crashes.
We are also working on further fixes that cover several community-submitted issues & appreciate your patience as we prepare to deliver this.
Read more: https://t.co/0uuQjkg97W
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