's Joker-centric Season 1 content launched on March 28, and with the base game facing an extreme player dropoff in the nearly two-month period since its launch, those who did purchase the game, or stuck with it in that time, hoped the Joker content would breathe some new life into it after its endgame content was criticized for becoming repetitive with just a handful of missions, or the option to replay the story content again. Unfortunately, this doesn't seem to be the case.
peaked on Steam with 13,459 concurrent players around its launch in early February but fell to an average 24-hour peak of under 1000 concurrent players since, sometimes dipping well below 500. The Season 1 launch did bring it up to over 3000 for the first time in nearly 2 months, but this rapidly fell off again within a day (via SteamDB ).
[Warning: The following article contains spoilers for Suicide Squad: Kill the Justice League]
The roadmap for Season 1 promised plenty of new content, from new weapons, a new map, new incursions and strongholds, «and more» alongside the much-promoted playable Joker. With trailers heavily focusing on 's Joker, and Rocksteady talking about how different he would be from the previous Arkhamverse Joker — who died in, but returned via Batman's hallucinations in — it's understandable that players would have expected some new story content to show this off, and really get to know a bit more about Joker's world as Task Force X embarks on their mission to recruit and save him from Brainiac.
Recap videos such as the one shared by Ben-Gun on YouTube show that the entirety of Joker's story cutscenes come to a total of six minutes and 17 seconds. Upon loading up, regardless of whether the new seasonal content is selected or not, a motion comic-esque animation will play with the new Joker narrating a recap of how Brainiac invaded his world, captured him, and terraformed it much as he did with Lex 2's Earth. This recap sets up the idea that players would spend plenty of
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