Ah, the Commonwealth. A great example of dense open world design, Fallout 4 still has its charms almost a full decade after its original release in 2015. We've spent a good ten hours or so with the game's freshly launched PS5 version, and we're here to report on our findings with regards to technical performance. For the record, we'll be doing a full review in the near future as well — but for now, consider this an appetiser.
Bolstered by the recent Amazon Fallout show, interest in Bethesda's open world RPG has hit an impressive high. But those who are completely new to Fallout 4 may not realise how… clunky the title was almost ten years ago, back on the PS4. To be fair, it was by far Bethesda's most competent console release — it wasn't littered with crashing issues like Fallout 3, New Vegas, or even Skyrim on the PS3 — but its shoddy frame rate and lengthy load times left something to be desired.
Thankfully, Fallout 4's PS5 version is a massive upgrade. Now, obviously, you'd fully expect this to be the case — again, this is essentially a decade-old game — but it's still nice to see that Bethesda hasn't somehow buggered it all up.
To start with, let's outline the game's optional performance mode, which targets 60 frames-per-second at a dynamic 4K resolution. For most returning players, that sweet promise of 60fps is the real selling point of this port — especially since, as mentioned, the original Fallout 4 suffered from a frustratingly inconsistent frame rate. Fortunately, we can confirm that the game has maintained a near perfect 60fps for the vast majority of our playtime.
Fallout 4 might not be the most refined shooter on the market, but playing at a smooth 60fps still makes one hell of a difference. The game's chunky movement feels better, aiming feels more responsive, and you don't get those nasty frame dips that could actively hamper gameplay on PS4, forcing issues like input lag. Needless to say, this is the best that Fallout 4 has ever played on a
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