Hello! Welcome to the 327th edition of the WoW Economy Weekly Wrap-up!
This week we have a suggested improvement to the Work Order system from Manthieus and we discuss the advantages and shortfalls of the current systems. We also have a guide for budding Cataclysm Archaeologists looking for the Vial of the Sands recipe. Finally, we have a deep dive into level 60/61 Druid speed sets.
My name is Samadan and I'll be your guide through the World of Gold Making!
Suggested Improvements to Work Orders
Manthieus has, like many of us, been thinking about the Work Order system and how it can be improved to avoid the wholly inadequate Trade Chat..
I personally would love a better system than spamming Trade Chat to sell my crafts.
I have for a while been brainstorming a «Noticeboard» but for crafters to advertise what they can sell, but I believe it can easily be added to what we already have.
Crafters could easily set their parameters for an item from the crafting table.
- The quality they can craft.
- The commission they are charging
- The materials required
If crafters could also easily see what other crafters are offering, this could help them decide what their order needs to be to compete.
Players looking to find a crafter could then see this info from the current «craft order» station. They could then choose if a crafters offering is suitable, or continue with the regular system of public/personal/guild order.
Some fine details could be that a 'Sell order' is removed once someone orders it, requiring the crafter to replace the order for the next customer. This keeps single players, especially those that go offline, from dominating all orders. A small fee could also to place the 'sell order' to keep players realistic with what they offer. Concentration would also probably naturally limit the quantity of at least max quality orders.
I am sure there is much more I haven't thought about.
As usual, I have created a video showcasing this in more detail.
Thought
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