may be a game solely committed to boots-on-the-ground combat, but one industrious fan has an incredible vision for how space combat and dogfighting could function. While Arrowhead Studios' third-person shooter is riddled with starships and cruisers, even giving players their own Super Destroyer to travel the pathways between planets, it's not actually possible to use these vessels to battle enemies. It may be too much to expect from the developers, given the scale of such an addition, but some kind of space battle mechanic would be amazing, especially if it takes its cues from this fan's video.
Posted to Reddit by creator MartechiFalkberg, the video illustrates what ship-based combat could look like, highlighting every aspect from the slow launch sequence to actually shooting down enemies.
The level of detail included in the clip is staggering;everything from the Stratagems like the Kestrel Wingman and Decoy Flares down to the wrench icon for repairs feels authentic and accurate to the tone of. Even the design of the ship itself, right down to the folding wings and heads-up display, fit within the aesthetic of the game.
Based on the video, it seems clear that one of MartechiFalkberg's inspirations for space combat in is, a game that allows players to engage in massive ground-based conflicts and also take to the skies in various fighters. While the system is designed to feel more like an arcade game than a simulation, it certainly scratches the itch that fans have when it comes to fulfilling their fantasy of fighting in a sci-fi war. players would undoubtedly like to climb into the cockpit and take the fight to the Automatons.
Helldivers can customize their Super Destroyers with various module upgrades, but these only affect combat on the ground.
MartechiFalkberg's incredible concept is something that fans can only dream about right now but it seems entirely possible that some form of space combat could be implemented in the future. The community speculates that
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