With Sony's mid-gen refresh, the PS5 Pro, gloriously launching this week on 7th November, prepare for a deluge of enhancement trailers and updates as your favourite developers seek to take advantage of the extra horsepower. Case in point: Insomniac has released a trailer praising the machine and describing how it makes a great game, Ratchet & Clank: Rift Apart, even better.
As Insomniac sees things, having gamers have to choose between the now-familiar Performance and Fidelity settings was never ideal; the «true vision» for the game is the marriage of the two modes, which is what the PS5 Pro is allegedly capable of doing. Of course, you might need a digital magnifying glass and a console speedometer to spot the difference in some cases, but that hardly matters in the face of new console hype.
The old and new blood
Spot the difference
Will you return to Ratchet & Clank: Rift Apart on PS5 Pro to see Insomniac's «true vision» for the game, which will likely resemble the PC version? Let us know in the comments section below.
Khayl Adam is Push Square's roving Australian correspondent, a reporter tasked with scouring the internet for the richest, most succulent PlayStation stories. With five years of experience as a freelance journalist and mercenary wordsmith, RPGs are his first great love, but strategy and tactics games are a close second, genres in which he is only too happy to specialize.
I'm more excited for games like Alan Wake 2, Dragons Dogma 2 and Rebirth where the differences will be very noticeable. R&C already looked near perfect as it is no matter the mode.
I thought the current PS philosophy is „show, don’t tell“. This obviously doesn’t quite work out for the PS5 Pro in many cases, as showing means pixel-peeping.
Pro versions are the «Zack Snyder» directors cut versions. See the TRUEEEEEE VISION!!!!!!!
There'll always be performance and fidelity because however good it looks at 60fps, it'll always look better if you ramp up the settings until it can only
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