A Helldivers 2 player discovered the model for Eagle-1 came with its own hitboxes after a comedic midair collision. Since the game's release, there's been no shortage of videos showcasing the many ways Helldivers 2 players can expire in the line of duty, but one unfortunate soldier met a particularly gruesome end when they were launched into the air and subsequently hit by the series' iconic Eagle Fighter.
Helldivers 2 has garnered a notorious reputation for the sheer body count of its ongoing Galactic War against the Terminids and Automatons, with millions of the eponymous Helldivers expected to die in the course of even a single planetary siege. Most players likely met their untimely demise through typical means, such as a pack of Terminids or under a barrage of shells fired by Automaton artillery. Some might have fallen victim to the always-present possibility of friendly fire. Other, newer players were unfortunate enough to discover that the transport ships came with their own collision detection, and standing directly under Pelican-1's landing spot was not advised.
Now, one particular Helldiver shared another unique way to die in the Galactic War. Reddit user Apocryphea posted a short video of a skirmish against the Terminids. Their mission quickly took a turn for the worse after a bug with Helldivers 2's physics engine launched them into the air, whereafter they collided with Eagle-1 while the jet was coming in to provide close air support for the rest of the team. Surprisingly, the fighter did not pass harmlessly through as some might have expected. Instead, the collision ended up damaging the player's body, leaving the unfortunate corpse dismembered and confirming that the developers added hitboxes to Eagle-1's in-game model.
Players were shocked not only by the uniqueness of Apocryphea's death but also by the thoroughness of developer Arrowhead Game Studios in adding collision mechanics to what was believed to be a noninteractable element for Helldivers 2's
Read more on gamerant.com