One of the most hotly anticipated titles to get PlayStation VR2 support is Polyphony Digital’s real driving simulator. Gran Turismo 7 is a title that showcased the potential of the PlayStation 5, so it’s only natural that such a flagship racing title would also showcase just why someone should invest $500+ for a PlayStation 5 accessory.
In the favor of Gran Turismo 7, the PlayStation VR2 support patch is available free of charge to anyone that already owns the title on PlayStation 5. With the Version 1.29 patch released yesterday, February 21st, players can access nearly the entire Gran Turismo 7 racing experience in Virtual Reality. The most notable exception to this is the inclusion of Split-Screen races which makes sense, given that two headsets can’t be plugged into the console at one time.
The first time that I tried Gran Turismo 7 with the PlayStation VR2 headset on, I was confused about just how to access the VR-supported content. You see, just as with any title that doesn’t have a separate VR mode, the game is displayed in the virtual theatre mode with the game screen floating in virtual black space. It took me to give up on digging through menus and just jumping into my first race, in this instance the Race Together with the autonomous GT Sophy AI, to realize that Sony’s implemented it as a seamless transition to VR.
After finishing with vehicle selection and tuning and opting to start a race on the track, the viewport transitions from the floating theatre screen directly into the driver’s seat of your chosen car. It’s a similar approach to the new VR showcase mode where players can walk around their favorite ride and also back into the driver’s seat to fiddle around with blinker lights and whatnot.
As the race
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