After being revealed at Gamescom last year with little to no information, developers Build a Rocket Boy, headed by former GTA producer Leslie Benzies, has unveiled new details on their ambitious project Everywhere, a social gaming platform/game/creation tool, and its episodic story focussed project, MindsEye, which will be exclusively available to play within Everywhere. It’s a game within a game.
Related: When is the release date for the Everywhere video game?
Of these two projects, we currently know the most about Everywhere. This new free-to-play MMO-like game acts more like a platform or some form of a metaverse but without the NFT or Crypto rubbish. It combines elements like social hubs and the creative mode and tool founding Fortnite creative mode and Roblox and blends them into one. It takes place in a world called Utropia, a vast space where you and other players can explore and access multiple hubs that offer up different kinds of gameplay. These include the shooter and racing genre, areas dedicated to shopping for new avatar customization and user-created content, and an entertainment district consisting of galleries and a cinema. There will also be four biomes to explore themed around a forest, grassland, lava fields, and a desert.
The big focus for Everywhere is its creation tools, named ARC-adia. Similar to Fortnite’s recently announced Creative 2.0, it will allow players to create projects within Everywhere for players to experience, ranging from simple social spaces or full games with varied and complicated mechanics. It will feature pre-made and blank components that can be edited with triggers and rules to create different gameplay. Your creations can also all be linked to other players’ levels and
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