Immortals of Aveum, EA's upcoming magic shooter, just got a gameplay trailer and it feels overwhelming. Developer Ascendant Studios dropped six minutes of raw, HUD-less footage, showcasing its fluid spell-based combat and visuals built on Unreal Engine 5.1, which without context, one could easily mistake for a first-person Forspoken. But its similarities don't just end there, because the PC system requirements for Immortals of Aveum are extremely high. Players would need at least an Nvidia GeForce RTX 2080 Super to run the game at minimum/ low-medium settings. Requirements also add that an SSD is ‘strongly recommended.'
For what it's worth, Immortals of Aveum does look beautiful, putting you in control of Jak, a spell caster who joins an elite order of battlemages to stop the Everwar. Combat relies on three types of magic — Force (Blue), Life (Green), and Chaos (Red) — all of which cast a pentagram akin to Doctor Strange, taking up a chunk of screen space. In the footage, we see our hero fighting against some demonic enemies, grappling onto higher areas, and solving an elaborate puzzle, all of which appear unpleasant due to the bright magic animations and particles. They're quite distracting with streams of colours just bouncing around the map akin to bullet-hell games like Returnal. Mobs also don't seem to get staggered by our attacks as much — or maybe they do. It's hard to tell how inconsistent it is with so many things going on.
As mentioned before, the PC requirements for Immortals of Aveum are quite daunting and going by Steam's Hardware Survey, an egregious number of gamers won't be able to play it. Even Forspoken offered support for an Nvidia GTX 1060 (6GB) card, catering to the vast majority of PC gamers,
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