A few days ago, videogames developer Build A Rocket Boy unveiled a lot of new information on Everywhere, its upcoming game/game development tool, and the more traditional triple-A experience MindsEye.
As part of the media coverage, Leslie Benzies, former Grand Theft Auto lead developer who led the biggest successes from GTA 3 to V, spoke to EDGE in an interview available in the latest issue of the magazine (May 2023). Benzies formally left Rockstar in early 2016, as some of you might recall. One year later, he had already founded the new company and started working on Everywhere.
It wasn't until 2022 that we got the first leaked images and then a teaser trailer at Gamescom 2022, however. In the EDGE interview, Benzies explained:
It’s been difficult because we built a new company, a new team, and essentially two videogames at the same time. And that was probably unwise, in hindsight – but here we are, we’ve battled through it, and we do think we’ve got something quite special. So that’s why it’s taken so long.
Speaking broadly about gaming, the ex-GTA producer said videogames have become bigger than the word itself.
One thing I think about with videogames now, I always find it’s quite an underwhelming word for what they actually are. They’re so much more than that. And videogames seem to be snowballing and collecting every other industry as they go. So, you know, there’s music in there, there’s TV in there. We’re going to be banking in these places. We’re going to be educated in these places.
Benzies wouldn't be pulled into describing Everywhere as a metaverse, anyway.
Well, you’ll need to tell me what a Metaverse is first! I don’t think that term has been terribly well defined as yet. As a loose term, there’s a lot of
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