Dragon Age and Mass Effect are the cream of the crop for current day BioWare, with both bringing in buckets of cash for publisher EA and legions of fans desperate for a whiff of new regarding the ongoing development of Dragon Age 4 and Mass Effect 5. Both fanbases overlap quite a lot, which is expected considering both of them come from the same developer and share many of the same qualities, but one former BioWare dev wishes the Dragon Age series was given a more unique identity.
Speaking in the latest issue of Edge Magazine (thanks GamesRadar), former BioWare general manager Aaryn Flynn spoke in length about the Mass Effect and Dragon Age games, explaining that he doesn't really like how "homogenous" they've become. Instead, Flynn wishes that the team at BioWare had kept Dragon Age more "PC-centric", and wishes the series had stayed similar to previous BioWare series Neverwinter Nights.
Related: Oh No I Want To Play Dragon Age: Origins Again
"We got a little too homogenous between Mass Effect and Dragon Age," said Flynn. "I wish we would have kept more of a PC-centric, Neverwinter-like identity for Dragon Age, and let Mass Effect really be the cinematic storytelling masterpiece that it is."
Even the most ardent Dragon Age fan has to admit that more recent titles are pretty much just Mass Effect games in a fantasy setting. Similarly, Mass Effect is just Dragon Age in space, and it's easy to see where Flynn is coming from when he says both have become too "homogenous" for thier own good these days. Hopefully, the new direction in which BioWare is taking the Dragon Age series will help set it apart from its sci-fi sibling.
Flynn's comments also make a lot more sense upon the release of Baldur's Gate 3 and could have
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