Greetings, Adventurers!
Join Game Director Scot Lane and Live Lead Katy Kaszynski for discussions on solo Expeditions, the Sandworm Elite Trial, the Indigo Flame Twitch Drop, and the New World simulation theory. They also chat about Umbral Shards, Ward/Bane removals, game performance, and their favorite colors.
Check out the video below for the team’s full Q&A session:
We caught up with Creative Director David Verfaillie to include even more community questions:
Can we please remove 25 Expedition cap? Just cap the Umbral Shards after 25 runs. Please don't cap content for people playing your game.
“We agree in spirit here. We don’t want to limit player’s ability to enjoy fun content and future content is being positioned that way. For instance the Sandworm Elite Trial will have limited weekly bonus rewards, but players can continue to run it without limits on daily rewards. There are no plans to go back and adjust Mutation caps at the moment (a very small minority of our player base currently hits the cap). But we will consider changes when we make our next larger change to the Mutation system.”
Can we PLEASE get Chess, Checkers, or ANY mini-game put into the Bars/Pubs. PLEASE this would be so cooool.
“We believe one of the things that makes New World special is the variety of things you can do in the game. We’ve added fun activities like Fishing and Musical Instruments over time. With upcoming features like Transmog, we’re excited to see a new round of fashion contests. We also love a bustling life around our settlements and would love to see more activity in our taverns. But we are not actively pursuing mini-games in New World. Maybe one day in the future...”
Are you happy with the current attackers and defenders
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