has its fair share of unusual challenges, but one side quest that has caused a particularly notable amount of frustration doesn't necessarily have to be all that hard. Like many RPGs, focuses on delivering a consistently manageable main story experience while packing more difficult tasks into the optional content. The big difference, however, is that a lot of the hardest trials aren't based around combat at all, instead following in the original 's tradition of relying on unique mechanics that shake up the general course of gameplay through minigames or random challenges.
When it comes to distinctminigames in ,there tend to be offer graded standards for completion, which makes it possible to nab a passing grade without needing to showcase complete mastery. Quests, however, can be more all-or-nothing, as completing multiple steps without finishing the entire endeavor won't offer any kind of partial rewards. Most don't pose that much risk of tripping up Cloud and company, but when they do, it can be all too easy to let frustration drag the party away from the path to victory.
The Gongaga region contains one of 's most off-beat challenges in the form of "," a quest that tasks Cloud with luring some stray fowl back into an elderly woman's care. This initially sounds like a simple enough amusement, akin to idle Cucco diversions in games. Fate can be fickle, however, and it hasn't taken long for the community to decide that O Chicken, Where Art Thou is anything but a pleasure.
The problem comes from the layered mechanics of luring chickens back to the roost. Things start with a simple enough prerogative of dragging a tempting feed clanger along, which can be dragged loosely at the end of the line or yanked along in sharp bursts. The chicken's interest in the can is indicated clearly by a marker overhead that showcases relevant punctuation, so there's no need to learn subtle chicken social cues.
Chickens occasionally pausing is the perfect opportunity to get a bit of extra
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