In , party members are referred to as "." Recruited at various points throughout the story, these partners directly aid Mario in battle. They're distinguished from one another not only by their story significance, but also by their movesets. Each character in has a variety of different options in (and sometimes out of) battle: attacks, defensive maneuvers, healing, buffing, and debuffing spells.
But not every character is created equal. Some are just better than others, either because of higher inherent stats or more effective moves. These are all the partners who can join Mario's journey in, ranked from worst to best.
The early reviews for Paper Mario: The Thousand-Year Door could lead to the series reaching a highpoint via the remastered Switch version.
Although she appears various times before her eventual recruitment, Ms. Mowz can first join Mario's party beginning after Chapter Four. However, recruiting her can be a pain: first, players must accept a task at the Trouble Center entitled "." This requires them to travel back to Hooktail Castle and revisit Hooktail's room, where they can use Flurrie's Gale Force ability to reveal a hidden badge. After that, Ms. Mowz appears and offers to join the party.
And even after she joins, it's not worth it. Ms. Mowz is probably the least effective party member in . Her overall attack power and HP are some of the lowest in the game. Her regular attack, Love Slap, is interesting in that it can ignore enemy defense. But it's so weak and so annoying to perform, requiring repeated back-and-forth flicking of the thumbstick, that it's barely even worth it.
Ms. Mowz does have one unique benefit: she can steal items from enemies with Kiss Thief. However, this is only really useful in certain situations. Outside these rare cases, Ms. Mowz is best left on the sidelines. She has some healing powers (Smooch) and can make enemies dizzy by using Tease, but she's outclassed in every other category by other available party members.
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