Epic Games announced at today's State of Unreal conference at GDC that it will give 40% of the total net revenues earned from Fortnite's Item Shop and «related real-money purchases» to eligible Fortnite content creators in what it calls «Creator Economy 2.0.» The new system will exist alongside the Support-A-Creator program, which is «returning to its roots as an affiliate marketing program for streamers and social media content creators.»
«The money in the economy comes from player spending in the item shop. Fortnite generates billions of dollars a year in revenues from players' purchases,» Fortnite Ecosystem executive vice president Saxs Persson said during today's State of Unreal conference. «Fortnite players who have fun engaging in islands tend to spend more in the Item Shop. Creators who make popular islands are bringing real value to the Fortnite ecosystem, and we're going to share the resulting revenue with them.»
A detailed breakdown of the system is available on the Fortnite Creator Portal(opens in new tab), but the crash course version is that 40% of total net revenues earned from Fortnite's Item Shop and «related real-money purchases» will be put into an «engagement pool,» which will be disbursed monthly to eligible content creators. That includes «legal entities like companies» and island creators who are at least 18 years of age, although Epic is looking to open the program to younger island creators as well.
The actual revenues shared each month will vary, depending on a number of factors:
The existing Support-A-Creator program, which debuted in 2018(opens in new tab) as a way for fans to support their favorite creators, will continue to exist as an affiliate program for streamers and social media content
Read more on pcgamer.com