I’ve been waiting a ludicrously long time for Dead Island 2 to sink its teeth in me. Announced a whopping 9 years ago, then worked (and reworked) on by three studios, it’s something of an unknown quantity now. This shambling ARPG stubbornly refusing to die is impressive, but the danger of long development rot exists. Conversely, years of extra experimentation and augmentation may have just created a stronger zombie variant, not unlike the in-game berserkers who see your brain as a Big Kahuna Burger.
The jury is still out, but the veil of this terrifying tinseltown was pulled back for me recently. I had a pretty gore-gasmic time hewing my way through the living impaired in the first 5 hours of Dead Island 2. Basically, I think Dambuster Studios has secured a strong (Malibu) beachhead for fun times here. There are no signs of any major fault lines at present, San Andreas or otherwise.
Could this City of Angels still house the odd developmental demon? Sure, I’m not suggesting we’re out of the (Holly)woods yet, and I’ll detail my specific concerns below, in the second part of my appraisal. For the time being, however, the positives outnumber the negatives as we near the April 21st release of Dead Island 2.
If you’re keen to hear more, click here to continue this non-spoiler hands-on. Or if you're already sold, scroll to reserve a PS5, PS4, Xbox Series X|S, Xbox One, or PC version. Fancy editions are available. Below, you’ll find a full rundown of what comes in each, how much they cost, and more..
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PS4
Xbox Series X|S / Xbox One
PC
Preorder the standard edition, and you’ll get the game, plus the items detailed in the 'Preorder Bonuses' section below.
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PS5
PS4
Xbox
The HELL-A edition comes with the game, plus
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